My bane as a writer is writing interesting characters. Characters don’t always work out like I intend them to. Sometimes they don’t work at all. When my writing group workshops my stories, it’s often characterization that comes.
No, this is not a post about a war between the three rival nations Centripetal, Centrifugal, and Coriolis. It’s about physics. Because, you know, we all love physics – or we should. Physics makes the world go round, literally, and in this case makes stuff go sideways.
‘Almost’ is the snake oil that lazy writers use to spice up their stories. That ‘almost’ is a lie, smoke and mirrors to distract you from an otherwise boring story. What am I talking about? The ‘almost’ smell.
I play miniature war games, mostly Games Workshop’s Warhammer Fantasy and Fantasy Flight’s X-Wing. Last year, Games Workshop replaced Warhammer Fantasy with Age of Sigmar. I’m not a fan of this new game. I’ll tell you why.
Control Point is a fast-paced military Urban Fantasy novel. Monster Hunter International is a fast-paced gun-nut Urban Fantasy novel. Both are thrillers, and both are Urban Fantasy. Instead of a normal review, I thought I’d compare the two.