Last week I covered the basics of time travel stories and why they are great for science fiction writers. This week: what not to do when writing time travel stories. Be warned, this can ruin movies and books for you, and I don’t mean by spoilers (I’ll try to play nice), but by taking your first step along the I-nitpick-movies-and-books-too-much path.
When you think of a good idea for a science fiction story, time travel quickly comes to mind. Paradoxically, time travel stories are both incredibly hard to write and have been done to death. And then some.
Why do writers like them so much? What are some of the ideas and common pitfalls? I’ll talk about the first this week, and cover pitfalls in a second post.
Ready Player One is a science fiction novel by Ernest Cline. It’s basically Charlie and the Chocolate Factory for gamer nerds, which is a good thing. I’m a gamer nerd myself, who grew up in the eighties, so this was really the novel for me.
I rewatched the Raiders of the Lost Ark a while back. It got me wondering. What is it that makes Indiana Jones such a cool character?