Expanse series review

Expanse

When somebody turns a Roleplaying game setting into a series of books you get a well thought-out world. You see this in Steven Erickson’s Malazan Book of the Fallen, Raymond E. Feist’s Riftware Cycle, and in the series I’m going to write about today: the Expanse series, by James S.A. Corey. This series of books is popular enough that it’s getting it’s own TV show adaption on Scifi channel this winter.

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Physics in stories

Physics

One of the ionic things about Star Wars is the sound a TIE fighter makes as it flies by. Of course, that sound is actually a mistake, although probably a deliberate one: physics don’t allow for sound in a vacuum. Getting all the physics right in a story can be challenging. However, a lot of common mistakes have grown into cliches, which are easier to correct. A story can only benefit from that. Let’s have a look at some common mistakes regarding physics.

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Max Max: Fury Road Review

Mad-Max-Fury-Road-banner

I went to see Mad Max: Fury Road last week, and I was pleasantly surprised. I’ll try to discuss it without spoiling the movie, for once.

I wasn’t expecting very much, given the ongoing string of terrible remakes/reboots like Total Recall and The Amazing Spiderman. In those movies, the producers took surface elements from the original movies, stuffed a new generic script underneath, then shaved off all the possibly offensive edges for broadest appeal. For Fury Road, George Miller took the spark that made Mad Max 2 such a fun movie to watch, put a good script beneath it, then shaped it to one unified creative vision.

The result is a movie that is violent, possibly offensive, but great to watch if you like post-apocalyptic action road movies. Continue reading “Max Max: Fury Road Review”