Hellblade: Senua’s Sacrifice is a video game about a Pict warrior traveling to Helheim to save her dead lover. Oh, and Senua hears voices. She hears female voices that are probably her own, but also those of her former friend Druth and her father and mother. The resulting game is interesting, to say the least.
Quantum Break is a near-future scifi video game about time travel. It’s also the only game I know that tries to meld a streaming television show with a video game.
I’ve recently started playing Final Fantasy XV on PC. Final Fantasy is, for those who don’t know it, the staple Japanese Roleplaying Game. Part 15 manages to add something to the open world genre, which in itself is an achievement.
I was at a neuromarketing presentation two weeks ago. When I saw some of the techniques used, I was immediately reminded of video games, specifically of a video Jim Sterling did on some of the practices in video game marketing. Then I read that the Dutch gambling authority is looking into possibly classifying loot boxes in video games as gambling, as is Belgium and Hawaii. Clearly, something is up.